Professional
Oven 3D Configurator
3DConfiguratorProduct Visualization
Overview
A Unity-based 3D application built for a real client to visualize and configure oven products. Users can inspect detailed oven models in 3D and edit product options through an interactive editor — turning a physical product catalog into a hands-on digital experience.
Target
The client's sales and product teams, and their customers who need to explore oven configurations visually before purchasing.
Mission
Deliver a production-ready 3D configurator that lets the client showcase ovens and edit product attributes in real time — without relying on static photos or manual quoting.
Challenges
- Modeling and importing accurate oven assets from Blender into Unity
- Designing an editor workflow that non-technical users can operate confidently
- Learning Unity, C#, and Blender on the job while meeting client delivery expectations
- Balancing visual fidelity with smooth performance for showroom and sales use
What I Learned
Unity engine fundamentals and C# editor scripting for interactive tooling
Blender modeling, UV unwrapping, and export pipelines for real products
3D product visualization and configurator UX patterns
How 3D scenes are structured: meshes, materials, lighting, and cameras
Technologies
UnityC#Blender