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Oven 3D Configurator

3DConfiguratorProduct Visualization
Overview

A Unity-based 3D application built for a real client to visualize and configure oven products. Users can inspect detailed oven models in 3D and edit product options through an interactive editor — turning a physical product catalog into a hands-on digital experience.

Target

The client's sales and product teams, and their customers who need to explore oven configurations visually before purchasing.

Mission

Deliver a production-ready 3D configurator that lets the client showcase ovens and edit product attributes in real time — without relying on static photos or manual quoting.

Challenges

  • Modeling and importing accurate oven assets from Blender into Unity
  • Designing an editor workflow that non-technical users can operate confidently
  • Learning Unity, C#, and Blender on the job while meeting client delivery expectations
  • Balancing visual fidelity with smooth performance for showroom and sales use

What I Learned

Unity engine fundamentals and C# editor scripting for interactive tooling
Blender modeling, UV unwrapping, and export pipelines for real products
3D product visualization and configurator UX patterns
How 3D scenes are structured: meshes, materials, lighting, and cameras

Technologies

UnityC#Blender

© 2026 Hatem Mazid